Vehicles (Dev Log)

The following is an official dev log from the BATTLEGROUNDS website.

Contents
Players,

Today on the dev blog we will be looking at the vehicle creation process. When we are deciding on vehicles to add to the game, we consider how they will affect game-play, but also if they will fit with the location of the island.

The vehicle creation process follows a similar process to characters, with reference images passed to our vehicle artists first. They will then create a basic model of the vehicle in question, and pass it onto the art director for approval. Once the model has been approved, the artist will then move to creating a high-poly version of the vehicle.

After each round of adjusting, I go through a long period of repeated test driving sessions to see if driving feels and looks as real as possible. I’ve actually calculated the mileage of each vehicle after testing and it was approximately 20,000 km on average.

There are still some issues that I need to tackle in the near future, but overall I am very satisfied with how our vehicles feel right now!

Happy driving!

JC