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PlayerUnknown's Battlegrounds
Alpha Update 2

Alpha Update 1 • • • • • List of Patches • • • • • Alpha Update 3


Stability & Performance Improvements

  • Reduced the RAM requirement to 8GB
  • Made general improvements to connectivity. You should now be seeing fewer occurrences of the following:
    • Long loading times when joining games
    • Getting disconnected following long loading times
    • Multiple players being dropped from games in a short period

Gunplay

  • Weapons will no longer auto-reload ammo when equipped
  • Adjusted the accuracy while aiming in third person
  • Increased the ADS accuracy for rifles and sniper rifles
  • Adjusted the recoil recovery mechanics. Weapons do not recover to the same position after shots anymore and you will need to re-aim each shot

Balance Adjustments

  • Reduced the Frying Pan damage by 40%
  • Reduced the Flash Bang explosion delay from 5 seconds to 2.8 seconds

Lobby/Front End Improvements

  • Made improvements to lobby response time; reactions to lobby actions should now be quicker

Quality of Life Improvements

  • Attachments can now be equipped directly from the environment, rather than requiring the player to equip them from the inventory
  • Adjusted the drop mesh sizes for weapons and accessories

Rewards

  • The amount of reward points you can earn when playing has been increased 3 times
  • The drop rate of rare skins from crates have been increased 5~7 times

Bug Fixes

Sound

  • Fixed an issue causing players to be able to very clearly hear the sound of other players’ empty shells dropping

Vehicles

  • Fixed a bug that caused vehicles to react unpredictably (fly away or flip over) when players came in contact with them
  • Fixed a bug allowing vehicles to be driven upside down and/or sideways

Loot

  • Fixed a bug that caused dropped items to disappear
  • Fixed a bug preventing players from looting items spawned in certain buildings (i.e – Warehouses)
  • Fixed a bug causing crossbows to spawn without bolts

Actions

  • Fixed a bug preventing players from being able to melee other players that are in crouch/prone stances
  • Made some improvements to reduce occurrences of players becoming stuck within trees. We expect to see much less of this happening, and we’ll announce when it’s been fixed for good

Characters

  • Fixed an issue causing some players to appear invisible or transparent
  • Fixed issue in which some pants, when equipped, would cause a player's feet to disappear

Miscellaneous

External links

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