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PlayerUnknown's Battlegrounds
Early Access Week 1 Update

Early Access Launch Update • • • • • List of Patches • • • • • Early Access Weeks 2 and 3 Update


Out-game

  • Added Oceanian & South American servers

Server Performance/Stability

  • Resolved an issue where game server performance would degrade over time
  • Resolved several server crash issues

Client Stability

  • Resolved several client crash issues

Client Optimization

  • Added View Distance setting to graphics options

Gameplay

  • Adjusted movement speed of endgame play zones
  • Adjusted weapon sound volume in the lobby

UI

  • Removed crosshair while in a vehicle and not in the aiming state
  • Added ability to see item durability state directly in vicinity pane

Bug fixes

  • Fixed a bug with the volume of crouch walking
  • Partially addressed performance degradation when opening inventory
  • Fixed a problem which would allow characters to go under the map in certain areas
  • Removed the depth of field effect when spectating in team-play modes.
  • Fixed a bug with the character creation system
  • Fixed an issue in the REVIVE system where a player would get stuck in the revive animation when the downed player died
  • Fixed a bug which would cause the PLAYERUNKNOWN's Hi-top Trainers to render incorrectly
  • Fixed a bug where a character would receive damage from vehicles while behind trees/walls

External links

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