S686 | |
---|---|
Details | |
Statistics Updated |
6/25/19 (Version: N/A) |
Overview | |
Hit Damage |
26 |
Initial Bullet Speed |
370 m/s |
Body Hit Impact Power |
5,000 |
Zero Range |
Fixed (50m) |
Time Between Shots |
0.200s |
Firing Modes |
Single |
Shot Count |
9 |
Method |
Magazine |
Duration (Full) |
2.400s |
Duration (Tactical) |
2.400s |
Duration (Single Bullet Initial) |
- |
Duration (Single Bullet Repeat) |
- |
Rarity |
Common |
Spread | |
Shot Spread |
5.5 |
Base |
5.00 |
Aiming Modifier |
0.10 |
ADS Modifier |
0.75 |
Firing Base |
0 |
Crouch Modifier |
0.50 |
Prone Modifier |
0.20 |
Walk Modifier |
2.00 |
Run Modifier |
5.00 |
Jump Modifier |
15.00 |
Deviation | |
Base |
1.50 |
Base (Aim) |
0.90 |
Base (ADS) |
0.01 |
Recoil Gain |
1.00 |
Recoil Gain (Aim) |
0.60 |
Recoil Gain (ADS) |
0.01 |
Max Limit |
7.00 |
Move Modifier Limit |
0 - 2.00 |
Move Velocity Reference |
0 - 400 |
Crouch Modifier |
0.80 |
Prone Modifier |
0.60 |
Recoil | |
Vert. Clamp |
0.1 - 5.00 |
Vert. Speed |
12.00 |
Vert. Recovery Clamp |
6.00 |
Vert. Recovery Max |
8.00 |
Vert. Recovery Modifier |
0.33 |
HOR. Speed |
8.00 |
HOR. Tendency |
0.00 |
Left Max |
- 1.00 |
Right Max |
1.00 |
Speed |
40.00 |
Recovery Speed |
5.00 |
Pattern Scale |
1.00 |
Value Climb |
1.00 |
Value Fall |
2.00 |
Crouch Modifier |
0.80 |
Prone Modifier |
0.60 |
Sway | |
Pitch |
1.00 |
Yaw Offset |
1.00 |
Movement Modifier |
1.50 |
Crouch Modifier |
0.50 |
Prone Modifier |
0.20 |
Camera DOF | |
Range |
30.00 |
Near Range |
60.00 |
Power |
1.00 |
Miscellaneous | |
Pickup Delay |
150 ms |
Ready Delay |
500 ms |
Data | |
Ammo Type |
12 Gauge |
Magazine Size |
2 |
Capacity |
500 |
Attachment Points |
2 |
Type |
Shotgun |
Firing Modes |
Semi-auto |
Double barrel shotgun. | |
Level 0 |
23.10×9 |
Level 1 |
16.20×9 |
Level 2 |
13.80×9 |
Level 3 |
10.40×9 |
Level 0 |
34.70×9 |
Level 1 |
24.30×9 |
Level 2 |
20.80×9 |
Level 3 |
15.60×9 |
Note: Statistics pulled from http://battlegrounds.party/weapons
The S686 is a shotgun type weapon in BATTLEGROUNDS.
The S686 is a sporting variant of the Beretta 686 "Silver Pigeon", a competition-grade over-under style double-barreled shotgun commonly used among American clay pigeon shooters. In BATTLEGROUNDS, it is a relatively common hunting gun used primarily to put down players early in the game before more powerful weapons are found.
Summary
The S686 offers unparalleled burst damage in CQB due to its ability to almost instantaneously fire two 12-gauge shells, but it quickly loses damage at range unless equipped with a choke, and has a very long reload time, making dealing with enemies at range or more than one enemy difficult. Although it is tied with the sawed-off shotgun in that both have the lowest ammo capacity of the shotguns in the game, the S686 has the fastest rate of fire of all the shotguns, allowing for skilled users to potentially gain an upper hand in otherwise unfortunate situations. When fitted with a choke, the S686 can perform surprisingly well at distances up to 15m. The low ammo capacity leaves no room for error however, as a missed shot can mean a quick death.
Damage falloff starts off immediately. Beyond 285 meters, targets will not take any damage at all.
“ | Double barrel shotgun. | ” |
~ In-game description |
Update history
- Increased hit probability on short range
Update #33 (Season 4 - Update 4.3)
- Adjusted shotgun balance.
- Maximum effective range set to 80 m.
- Increased reload speed by 20%.
Update #31 (Season 4 - Update 4.1)
- Buffs
- Increased per pellet base damage of S686, S1897 from 24 to 26.
- Nerfs
- Reduced maximum bullet travel distance of all shotguns from 1000 m to 150 m.
- Increased overall damage and effective range.
- Increased limb shots modifier (shooting limbs now does more damage).
- Slightly decreased the damage of the S686.
- Reduced pellet spread by 25%.
Attachments
The following are attachable to this firearm:
Bullet Loops -
Image | Name |
---|---|
Bullet Loops (SG, Win94, Kar98k) | |
Bullet Loops for S1897, S686 |
Muzzle -
Image | Name |
---|---|
Choke (SG) |
Master list
The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.
Image | Name |
---|---|
Bullet Loops (SG, Win94, Kar98k) | |
Bullet Loops for S1897, S686 | |
Choke (SG) |
Trivia
- The S686 is based on the Beretta 686 "Silver Pigeon".
Gallery
In-game
Real-life counterpart
Weapon audio
Audio Type | Firing Mode | Track preview |
---|---|---|
Normal | S686 single fire | |
Reloading with bullet loops | S686 reloading | |
Reloading without bullet loops | S686 reloading |
|