Miramar is the 2nd playable map for BATTLEGROUNDS. Initially slated to be a 4x4 km map,[1] Miramar is a 8x8km city-centric map with an open desert plain and rural areas.
Development on this map began in July 2017, PUBG Corp used the official release update (1.0 update) to test Miramar in 3 rounds of testing phases. It later became available later that year on the 12th of December for PC (launch of 1.0) and 24th of May, 2018 for Xbox One [2].
Summary
Miramar offers unique terrain and dense urban areas. With an island to the south east home to a prison and smaller villages, the entire area is cut off from the west and north-east by enormous canyons and mountains, with a looming metal wall to the north keeping outsiders out, and players in. Miramar will create a new Battle Royale experience where the old strategies from Erangel may no longer work and new tactics are required.
Update history
To improve the Miramar play experience, we have improved inconveniences pointed out in the past, enhanced details of buildings and added an oasis to the minimap.
- Improved Terrain
- By improving the level of the terrain that caused inconvenience while driving, smoother driving is possible when driving a vehicle.
- Improved Buildings
- The quality of small cottages and storage buildings have been improved inside and out.
- Due to high win rates, the billboard on San Martin’s roof has been removed.
- Some house buildings have been improved in the outside.
- A storage’s fences and layouts have been rearranged.
- Billboards have been installed over the map.
- Oasis
- The water depth comes at the character’s ankle height around the shore. At the center, it comes at the character’s waist level, so the character cannot be prone in the water. Also, the level of the terrain has been lowered around the oasis.
- The height of the mountain terrain has also been lowered to increase accessibility along with news roads to help access the Oasis area.
- The location name Oasis is added to the minimap.
- Along with that, the Oasis has received a great improvement inside and out.
- Vehicle Spots are added.
- A vehicle spot is added near the Oasis. Certain vehicles’ spawning spots have been relocated.
- Three vehicle spots have been added near the roads of Chumacera.
Update #60 (Season 15 - Update 15.2)
- We have applied the same quality of curves in the map to the mini-map. In addition, the bridges are displayed in the same way as the roads.
Update #54 (Season 12 - Update 12.2)
- Item spawn increase is only applied to the following maps in Normal Matches
- All maps are set to 100% as default
- Miramar loot increased by 28.3% now 128.3%
- All maps are set to 100% as default
Update #53 (Season 12 - Update 12.1) Miramar World Update
Expect an overall smoother experience, with reduced object clutter, less troublesome coastlines, adjusted cover across the map, and more.
The following items have been added to the Miramar loot table:
Terrain Updates
- We have improved the visual fidelity of textures and materials across the map. Additional cliffs have been added for steep slopes, which clearly indicate areas that cannot be climbed easily.
Cliff Updates
- Cliffs have been improved across the map and now look much better overall.
Foliage Updates
- Trees, plants, and other foliage have received vast visual improvements.
Lighting Updates
- Aimed to create a softer image with less contrast to help with eye strain while still ensuring longer distance engagements.
- In the existing weather types: Sunny, Sunset, Sunrise, and Cloudy, the intensity and color have been adjusted. Sandstorm and Dusk will be introduced in Challenger Mode. Finally, improvements were made to the bunker and interior lighting.
Building and Object Updates
- Many buildings and objects across the map have received visual improvements.
Map Flow
- Reduced clutter across the map to improve ease of movement, especially around building entrances.
Update #45 (Season 8 - Update 8.3) - vN/A
- Miramar haystacks are now destructible (much like their Erangel counterparts).
Update #36 (Season 5 - Update 5.3) - vN/A
- Loot Balance Changes
- 22% increase to overall loot spawned.
- Additional 22% increase to total number of ARs spawned.
- This means the total number of ARs spawned on Miramar is now 44% higher than before.
Update #34 (Season 5 - Update 5.1)
- Miramar Update
- A LA Muerte Vamos Track.
- A race track has been added, which was the venue for A La Muerte Vamos in Miramar.
- You can now find newly added objects like ramps, loops, jumps and signboards across Miramar.
- New Gold Mirado.
- A Gold Mirado has been added to Miramar, which can only be found parked at the garage in Hacienda del Patron.
- Some terrain in Hacienda del Patron has been adjusted to let you ride the Gold Mirado out safely.
- Only one Gold Mirado spawns each match.
- Spring-cleaned Miramar.
- Removed some small objects and trash in and around buildings to reduce clutter and make movement easier when looting.
- Improved Miramar item spawn balance.
- The spawn rates of weapons and scopes effective at long-range have been increased to better suit the long-range engagements commonly had across Miramar.
- AR - 12% increase
- DMR - 29% increase
- SR - 42% increase
- Win94 - 30% increase
- Scopes - 18% increase
- Pistol spawn rate reduced by 31%.
- The spawn rates of helmets, bags and vests has been increased slightly.
- The spawn rates of weapons and scopes effective at long-range have been increased to better suit the long-range engagements commonly had across Miramar.
- A LA Muerte Vamos Track.
- Dynamic weather has been added to Miramar.
- Miramar: Overcast, Sunset
- Overcast setting includes dynamic weather, and includes rain, fog, etc. during the game.
- Miramar: Overcast, Sunset
- Miramar has received some improvements.
- More dirt roads have been added for better vehicle effectiveness.
- Certain high-slope sections of roads have been lowered to enhance vehicle effectiveness.
- We’ve made more improvements to Miramar:
- We’ve increased the size of the oasis and added more buildings nearby.
- We’ve added extra farming points by placing small building sets near various cities and towns.
- We’ve reduced the number of buildings in some city areas to cut down on excessive building density.
- We’ve removed some excessive cover points (rocks, drums, boxes) inside various cities and towns.
- We’ve added more objects like trees and rocks throughout the map to provide some additional options for cover in wide-open spaces.
- The interiors of certain buildings have been simplified.
- Improvements were made mainly on Northern part (Northeast, Northwest) of the Miramar to make it a more appealing area.
- The Oasis can now be found in the north, and Alcantara village has been added to the northwest.
- We’ve added more roads, off-road paths, and car spawning positions to facilitate easy travel into and out of the area.
- Higher-tier loot is now more likely to spawn in specific areas of the north of Miramar.
- We’ve optimized the GPU performance of buildings seen from mid-range (all maps).
- Miramar improvements.
- Added more buildings and cover across the map to improve the engagement experience.
- Added more off-road routes for easier vehicle navigation.
- Upgraded the item spawn level of certain areas for loot balancing (some areas will spawn better loot).
- Added more objects around La Bendita on Miramar to increase the amount of cover.
Official release PC 1.0 Update - v3.5.5.6
- Added a new map - Miramar.
- Miramar supports 2 weather types:
- Clear
- Sunrise
- Miramar builds on and modifies the core Battle Royale experience by providing varied visuals and gameplay:
- Vaulting & Climbing action will be even more useful when crossing the Miramar terrain.
- Miramar supports 2 weather types:
Background
Miramar is a city-centric map based in Mexico.
Map
Graphical map -
Miramar have 36 glider spawns. 10 gliders spawn every match so each spawn has a chance of just less than 25% to have a glider.
Major cities
Minor cities
- Cruz del Valle
- El Azahar
- Impala
- Los Higos
- Pecado
- Puerto Paraíso
- Tierra Bronca
- Torre Ahumada
- La Bendita
Major landmarks
Vehicles
Miramar features the following vehicles:
Vehicle | Occupants | Type |
---|---|---|
Buggy | 2 •• | Land |
Motorcycle (w/ sidecar) | 3 ••• | Land |
Motorcycle | 2 •• | Land |
Pickup | 4 •••• | Land |
Van | 6 •••••• | Land |
PG-117 | 5 ••••• | Water |
Aquarail | 2 •• | Water |
C-130 | 100 •••••••••• (x10) | Air |
Weapons
Miramar features the following weapons:
Weather
Dynamic weather? Yes
Map Miramar has this type of weather;
- Clear (w/o clouds)
- Sunrise
- Rain
- Fog
Media
Gallery
Easter Eggs
"I hate school." Easter Egg is a reference to the school in Erangel.
Video Gallery
- October 14th, PUBG - Season 5 Reveal - youtube.com
- October 23rd, PUBG - Season 5 Cinematic (Part 1) - youtube.com
- November 26th, PUBG - Season 5 Cinematic (Part 2) - youtube.com
WIP
WIP previews/concept art of Miramar.
Downtown (Gamescom 2017 Keynote [3])
File was datamined from the September Update [4]
From PC Gamer[5]
Ditto.[5]
Ditto.[5]
File was datamined from the Test Server of update 1.0 [6]
File was datamined from the Test Server of update 1.0 #2 (Week 2) [7]
References
- ↑ Heise Online (German) - Gaming-Superstar Playerunknown: "Battlegrounds soll 10 Jahre bleiben"
- ↑ Reddit - PlayerUnknown DevCom developer conference recap
- ↑ Twitter - Tweet from PLAYERUNKNOWN
- ↑ Reddit - The new desert map minimap
- ↑ 5.0 5.1 5.2 PC Gamer, October 2017 - Hands-on with PUBG's desert map and vaulting system, plus exclusive new screens
- ↑ Reddit - Desert map minimap
- ↑ Reddit - New Map is now called "Miramar" and has updated names (8192x8192 image in comments)
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