Micro UZI | |
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Details | |
Statistics Updated |
12/19/18 (Version: 5.1.3.4) |
Overview | |
Hit Damage |
26 |
Initial Bullet Speed |
350 m/s |
Body Hit Impact Power |
5,000 |
Zero Range |
100 - 200 |
Time Between Shots |
0.048s |
Firing Modes |
Single, Auto |
Burst Shots |
- |
Burst Delay |
- |
Method |
Magazine |
Duration (Full) |
3s |
Duration (Tactical) |
2.2s |
Rarity |
Common |
Spread | |
Base |
4.50 |
Aiming Modifier |
0.10 |
ADS Modifier |
0.04 |
Firing Base |
17 |
Crouch Modifier |
0.50 |
Prone Modifier |
0.20 |
Walk Modifier |
2.00 |
Run Modifier |
5.00 |
Jump Modifier |
15.00 |
Deviation | |
Base |
2.10 |
Base (Aim) |
1.30 |
Base (ADS) |
0.06 |
Recoil Gain |
1.20 |
Recoil Gain (Aim) |
0.60 |
Recoil Gain (ADS) |
0.15 |
Max Limit |
7.00 |
Move Modifier Limit |
0 - 2 |
Move Velocity Reference |
150 - 400 |
Crouch Modifier |
0.82 |
Prone Modifier |
0.65 |
Recoil | |
Vert. Clamp |
0 - 5 |
Vert. Speed |
15.00 |
Vert. Recovery Clamp |
4.00 |
Vert. Recovery Max |
3.45 |
Vert. Recovery Modifier |
0.55 |
HOR. Speed |
12.00 |
HOR. Tendency |
+ 0.03 |
Left Max |
- 0.35 |
Right Max |
0.35 |
Speed |
9.00 |
Recovery Speed |
5.00 |
Pattern Scale |
0.60 |
Value Climb |
0.40 |
Value Fall |
1.44 |
Crouch Modifier |
0.80 |
Prone Modifier |
0.70 |
Sway | |
Pitch |
1.00 |
Yaw Offset |
1.00 |
Movement Modifier |
1.50 |
Crouch Modifier |
0.50 |
Prone Modifier |
0.20 |
Camera DOF | |
Range |
30.00 |
Near Range |
60.00 |
Power |
1.50 |
Miscellaneous | |
Pickup Delay |
150 ms |
Ready Delay |
500 ms |
Data | |
Ammo Type |
9mm |
Magazine Size |
25 |
Extended Magazine Size |
35 |
Capacity |
500 |
Attachment Points |
4 |
Type |
Submachine Gun |
Firing Modes |
Semi-auto & Full-auto |
Spray your ammo but beware not to shoot yourself in the foot. | |
Level 0 |
26 |
Level 1 |
18.20 |
Level 2 |
15.60 |
Level 3 |
11.70 |
Level 0 |
46.80 |
Level 1 |
32.70 |
Level 2 |
28 |
Level 3 |
21 |
Note: Statistics pulled from http://battlegrounds.party/weapons
The Micro UZI is a submachine gun type weapon in BATTLEGROUNDS. A scaled down version of the original Israeli submachine gun designed by Major Uziel Gal in the early 1950s, first introduced in 1986 and exported to over 90 countries, it still sees active use in various conflicts around the world.[1][2][3] The Micro Uzi has had its stock removed, the magazine shortened, and the barrel reduced to almost pistol length. This results in a more compact, lightweight weapon, with a reduction in accuracy and range.
Summary
Immediately after getting off the plane, everyone is focused on finding equipment. This weapon has a fast rate of fire, so it can wipe out players who are collecting equipment indoors. However, it is difficult to control in long-range combat.
Since the weapon deals the least damage out of all the SMGs, using this weapon during mid- to end-games is usually not recommended because most players will be equipped with better armor and guns. When fully modded with extended mags, a stock and a compensator, this gun becomes quite controllable and can be surprisingly viable in the final stages of the game, although the extremely high rate of fire will burn through ammo quickly if many shots miss.
“ | Spray your ammo but beware to not shoot yourself in the foot. | ” |
~ In-game description |
Update history
- Increased Head Damage multiplier from 1.8 to 2.1
Update #31 (Season 4 - Update 4.1)
- Buffs
- Increased effective damage over distance for all SMGs.
- Slightly increased damage multipliers for SMGs:
- Torso 1.05 (previously 1.0), Limb 1.3 (previously 1.25).
- Changes
- Added top rail to Uzi to allow Red Dot and Holographic Sights attachments.
- Adjusted to be more effective in short range combat.
- Increased limb shots modifier.
- Slightly increased the damage of the Micro UZI.
- Decreased vertical recoil.
- Decreased recoil and scope sway when moving in ADS.
- Increased ADS transition speed.
Attachments
The following are attachable to this firearm:
Magazines -
Image | Name |
---|---|
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Extended Mag (Handgun, SMG) |
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Extended QuickDraw Mag (Handgun, SMG) |
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QuickDraw Mag (Handgun, SMG) |
Muzzle -
Image | Name |
---|---|
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Compensator (SMG) |
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Flash Hider (SMG) |
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Suppressor (Handgun, SMG) |
Sights -
Image | Name |
---|---|
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Holographic Sight |
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Red Dot Sight |
Stocks -
Image | Name |
---|---|
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Stock for Micro UZI |
Master list
The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.
Trivia
- The base Uzi originally featured in the game prior to Update 31 was the Micro Uzi, its folding stock appearing as a separate attachment in the game. While it holds 25 rounds in game, the model uses a 20 round magazine, while extended magazines appear to use the 32 round model but hold 35 rounds instead.
Gallery
In-game
-
UI icon
-
Checkov's Micro Uzi
-
Inventory tooltip, Alpha build.
-
Inventory tooltip, Early Access build.
-
A fully modified Uzi.
-
Iron sight
Real-life counterpart
-
A real-life Micro Uzi, right side
-
A real-life Micro Uzi, left side
Weapon audio
Audio Type | Firing Mode | Track preview |
---|---|---|
Normal | UZI single fire | |
Normal | UZI full-auto | |
Suppressed | UZI single fire | |
Suppressed | UZI full-auto |
References
- ↑ Modern Firearms Encyclopedia - Uzi retrieved 170927.1206
- ↑ Dockery, Kevin (2007). Future Weapons. New York: Berkley Caliber. pp. 227–229. ISBN 978-0-425-21750-4.
- ↑ Modern Firearms - Uzi retrieved 170927.1206
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