PLAYERUNKNOWN'S BATTLEGROUNDS Wiki
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The following is an official dev log from the [[BATTLEGROUNDS]] website.[[Category:Dev Log]]
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==Contents==
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Players,
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This week on the dev blog, we want to give you a look at the change-log and known issue list from the current build of the game. First though, a preview of gameplay from our current alpha build.
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{{#ev:youtube|-Dbne2TgCWg|300}}
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That is the build that will be streamed live on Twitch this weekend. Please, do remember that this is our first real alpha build of the game, and there will be a few more of these before we head to the closed beta stage of development towards the end of the year.
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We also want to take this opportunity to address the concerns you all had with the character movement and animations seen in the footage above. We have a new lead animator joining the team next month who will rewrite the system from the ground up and add motion captured (mocap) movements for all animations. His previous work includes the character animations for Arma 3, so we feel that you all will be very happy with the character movements once he completes his work.
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See you in-game,
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==Summary==
 
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PLAYERUKNOWN

Latest revision as of 15:49, 15 September 2016

The following is an official dev log from the BATTLEGROUNDS website.

Contents

Players,

This week on the dev blog, we want to give you a look at the change-log and known issue list from the current build of the game. First though, a preview of gameplay from our current alpha build.

That is the build that will be streamed live on Twitch this weekend. Please, do remember that this is our first real alpha build of the game, and there will be a few more of these before we head to the closed beta stage of development towards the end of the year.

We also want to take this opportunity to address the concerns you all had with the character movement and animations seen in the footage above. We have a new lead animator joining the team next month who will rewrite the system from the ground up and add motion captured (mocap) movements for all animations. His previous work includes the character animations for Arma 3, so we feel that you all will be very happy with the character movements once he completes his work.

See you in-game,

PLAYERUKNOWN