Sanhok (Codename: Savage) is the 3rd playable map but the 4th map in total for BATTLEGROUNDS, Sanhok is a 4x4km island compared to other maps that are 8x8km. Sanhok is the first map where BATTLEGROUNDS implemented a dynamic circle. This dynamic circle sees how many players are alive then will calculate if the blue zone should move faster or slower throughout the match.
Development on this map began sometime in 2017 [1] and in March of 2018, PC Gamer had the privilege to announce/reveal the map [2]. A month later PUBG Corp created a new standalone client called "PUBG: Experimental Server" just to test Sanhok on April 2nd, 2018. The client at first an invite only client (where you needed a key in order to download the client), mostly only content creators and PUBG Partners had access to it and due to uproar within the community, PUBG Corp later on opened it up to all owners of PUBG on Steam. Codename: Savage consisted of 4 rounds of testing phases in the Experimental client to take out any performance hitting bugs, glitches and even optimizing the map better. Later that Summer on June 22nd, 2018 it went to the live client on PC and then on September 4th, 2018 (launch of 1.0) it got released for Xbox One. On July 22nd, the Sanhok (Remastered) was released, an overhaul to the original map.
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Summary
Sanhok is the first map that the art team of PUBG Corp visited a location specifically for world art development. By physically being in the jungles and mountains in a humid Asian country, it not only made them imagine what the new map will play like, but they felt the breeze, smelled the air and heard the sounds. All of these experiences are helping the team create a unique map experience.
The map is inspired by a wide variety of islands in Thailand and the Philippines, the PUBG Art team; comprised of Technical Artists, Concept Artists and 3D Environment Artists, they took photos (Photogrammetry) to capture the island then transfer that to the game engine to design Sanhok [3].
Update history
- Sanhok (Remastered) was reverted back to Sanhok.
Update #60 (Season 15 - Update 15.2
- We have applied the same quality of curves in the map to the mini-map. In addition, the bridges are displayed in the same way as the roads.
- MMR based matchmaking is now active on Sanhok.
- Visual improvements have been made to Sanhok.
- Ruins
- Added cracked bells, mossy rubble piles, and a new cap on the central palace.
- Cliffs / Rocks
- Enhanced the look of cliffs and rocks mapwide.
- Ruins
- Certain settings have been customized specifically for Sanhok to better fit its unique design. Details are below.
- Performance
- Faraway players and vehicles aren’t rendered the same way on Sanhok, resulting in some server performance improvements.
- Gameplay
- Weather in Sanhok changes dynamically.
- Players can throw apples while waiting to board the plane in the in-game lobby.
- Redzone
- The redzone is smaller and shorter-lasting on Sanhok.
- The center of the redzone appears outside of the playzone (the white circle). This means players are more at risk when outside of the playzone.
- Bluezone
- Bluezone on Sanhok has shorter waiting times and longer travel times.
- The bluezone is also dynamic. It checks remaining player numbers before deciding the next circle, adjusting the waiting time and travel time accordingly (this doesn’t affect circle size).
- Spawn Balance
- The item spawn rules have been customized on Sanhok to get you equipped for battle faster.
- ARs, SMGs, and DMRs are spawned more often. The total item spawn rate has been increased 5% compared to that found in the fourth round of Sanhok testing.
- 8x scopes and 15x scopes don’t spawn on Sanhok. However, they may still be obtained from care packages.
- Performance
Background
Sanhok is a map based within the Southeast Asia region.
Trivia
- The name of the map was revealed by the Developers on May 7th 2018. [4]
- First, the Thai word for “fun:” สนุก (pronounced like “sah-nook”). Second, the Filipino (Tagalog) word for “chicken:” manok (pronounced like "mah-nok)." Combine the two and you get Codename: Savage’s new name; Sanhok (pronounced "sah-nok)."
Map
Graphical map
Cities
- Ban Tai
- Camp Alpha
- Camp Bravo
- Camp Charlie
- Ha Tinh
- Khao
- Pai Nan
- Tat Mok
Major landmarks
- Cave
- Bhan
- Bootcamp
- Camp Alpha
- Camp Bravo
- Camp Charlie
- Docks
- Lakawi
- Mongnai
- Na Kham
- Resort
- Tambang
- Temple/Ruins
- Quarry
Vehicles
These are the vehicles that you can find on Sanhok.
Vehicle | Occupants | Type |
---|---|---|
Tukshai | N/A | Land |
Motorcycle | 2 •• | Land |
Scooter | 2 •• | Land |
Buggy | 2 •• | Land |
Rony | 4 •••• | Land |
PG-117 | 5 ••••• | Water |
Aquarail | 2 •• | Water |
C-130 | 100 •••••••••• (x10) | Air |
Weapons
Sanhok features the following weapons:
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Weather
Dynamic weather? Yes
Map Sanhok has this type of weather;
- Clear (w/o clouds)
- Sunrise
- Rain
- Fog
Media
Interviews
2018
- June 13th, Interview with Brendan Greene (PLAYERUNKNOWN) & Taeseok Jang (Director of Production) - youtube.com
- June 25th, The Making of Sanhok - youtube.com
Gallery
WIP
WIP previews/concept art of Sanhok.
From 'Year One' anniversary video [5]
From 'Year One' anniversary video [6]
Announcement post (Codename: Savage) [7]
References
- ↑ https://www.reddit.com/r/PUBATTLEGROUNDS/comments/6aknl0/new_map_info_from_game_informer_june_issue/
- ↑ https://www.pcgamer.com/new-pubg-map/
- ↑ https://steamcommunity.com/games/578080/announcements/detail/1651007810288553912
- ↑ https://steamcommunity.com/games/578080/announcements/detail/1651010346611658930
- ↑ https://www.youtube.com/watch?v=VGCjdrMPE9E
- ↑ https://www.youtube.com/watch?v=VGCjdrMPE9E
- ↑ https://steamcommunity.com/games/578080/announcements/detail/1652133167128996306
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