UMP45 | |
---|---|
![]() | |
Details | |
Statistics Updated |
4/19/19 (Version: 5.4.9.2) |
Overview | |
Hit Damage |
41 |
Initial Bullet Speed |
360 m/s |
Body Hit Impact Power |
7,000 |
Zero Range |
100 - 300 |
Time Between Shots |
0.09s |
Firing Modes |
Single, Burst, Auto |
Burst Shots |
2 |
Burst Delay |
0.09s |
Method |
Magazine |
Duration (Full) |
2.9s |
Duration (Tactical) |
2s |
Rarity |
Common |
Spread | |
Base |
5.50 |
Aiming Modifier |
0.20 |
ADS Modifier |
0.05 |
Firing Base |
20 |
Crouch Modifier |
0.50 |
Prone Modifier |
0.20 |
Walk Modifier |
2.00 |
Run Modifier |
5.00 |
Jump Modifier |
15.00 |
Deviation | |
Base |
2.30 |
Base (Aim) |
2.00 |
Base (ADS) |
0.20 |
Recoil Gain |
1.00 |
Recoil Gain (Aim) |
0.85 |
Recoil Gain (ADS) |
0.15 |
Max Limit |
7.00 |
Move Modifier Limit |
0 - 2 |
Move Velocity Reference |
150 - 400 |
Crouch Modifier |
0.85 |
Prone Modifier |
0.69 |
Recoil | |
Vert. Clamp |
0 - 5 |
Vert. Speed |
15.00 |
Vert. Recovery Clamp |
4.00 |
Vert. Recovery Max |
3.00 |
Vert. Recovery Modifier |
0.50 |
HOR. Speed |
12.00 |
HOR. Tendency |
+0.00 |
Left Max |
-0.30 |
Right Max |
0.30 |
Speed |
9.00 |
Recovery Speed |
5.00 |
Pattern Scale |
1.10 |
Value Climb |
0.20 |
Value Fall |
1.25 |
Crouch Modifier |
0.80 |
Prone Modifier |
0.70 |
Sway | |
Pitch |
2.00 |
Yaw Offset |
10.00 |
Movement Modifier |
1.50 |
Crouch Modifier |
0.50 |
Prone Modifier |
0.20 |
Camera DOF | |
Range |
30.00 |
Near Range |
60.00 |
Power |
1.50 |
Miscellaneous | |
Pickup Delay |
150 ms |
Ready Delay |
500 ms |
Data | |
Ammo Type |
.45 ACP |
Magazine Size |
25 |
Extended Magazine Size |
35 |
Capacity |
500 |
Attachment Points |
4 |
Type |
Submachine Gun |
Firing Modes |
Semi-auto, Burst-fire & Full-auto |
Modern submachine gun. | |
Level 0 |
39 |
Level 1 |
27.30 |
Level 2 |
23.40 |
Level 3 |
17.50 |
Level 0 |
70.20 |
Level 1 |
49.10 |
Level 2 |
42.10 |
Level 3 |
31.50 |
Note: Statistics pulled from http://battlegrounds.party/weapons
The UMP45 is a submachine gun type weapon in BATTLEGROUNDS.
The UMP, short for Universal Machine pistol, is a submachine gun designed by Heckler & Koch. The UMP is the successor to the MP5, though both are in service to this day. Widely adopted by police and governmental agencies, with wide adoption specifically amongst the U.S. Customs and Border Protection agency, it also sees popularity with players as an well-rounded, balanced SMG with manageable recoil and decent firepower.
Summary
The UMP45 deals the second highest damage of all the SMGs, right behind the Tommy Gun, making it a very viable late-stage gun when fitted out with attachments. Its already small recoil can be reduced even further with a foregrip and compensator, and stealthy players can choose the suppressor instead of using the compensator.
“ | Modern submachine gun. | ” |
~ In-game description |
Update history
- Increased Head Damage multiplier from 1.8 to 2.1
- Decreased UMP45 Damage at longer ranges
- Decreased UMP45 weapon accuracy during ADS full auto firing
Update #39 (Season 6 - Update 6.3) - vN/A An increase in power across the board, making the UMP a more viable choice for your arsenal.
- Weapon Balance Changes.
- Increased base bullet damage from 39 to 41.
- Increased rate of fire from 650 to 670.
- Increased muzzle velocity from 300 to 360.
- This means an increase to the speed at which bullets leave the barrel, making it a bit easier to track moving targets.
Update #31 (Season 4 - Update 4.1)
- Increased effective damage over distance for all SMGs.
- Slightly increased damage multipliers for SMGs:
- Torso 1.05 (previously 1.0), Limb 1.3 (previously 1.25).
Pre-release #27
- Weapon balance: UMP45
- The UMP9 has been rechambered to use 45ACP ammo and is now called the UMP45.
- Magazine capacity has been adjusted to 25 bullets by default and 35 with an extended mag (was 30/40).
- Gunshot sounds have been changed to be more realistic.
- Adjusted to be more effective in short range combat.
- Increased limb shots modifier.
- Slightly increased the damage of the UMP9.
- Decreased vertical recoil.
- Decreased recoil and scope sway when moving in ADS.
- Increased ADS transition speed.
Early Access (Month 3 Update) - v2.4.13.7
- UMP now supports burst mode.
Attachments
The following are attachable to this firearm:
Lower Rail -
Image | Name |
---|---|
![]() |
Angled Foregrip (AR, SMG, DMR) |
![]() |
Half Grip |
![]() |
Laser Sight |
![]() |
Light Grip |
![]() |
Thumb Grip |
![]() |
Vertical Foregrip |
Magazines -
Image | Name |
---|---|
![]() |
Extended Mag (Handgun, SMG) |
![]() |
Extended QuickDraw Mag (Handgun, SMG) |
![]() |
QuickDraw Mag (Handgun, SMG) |
Muzzle -
Image | Name |
---|---|
![]() |
Compensator (SMG) |
![]() |
Flash Hider (SMG) |
![]() |
Suppressor (Handgun, SMG) |
Sights -
Image | Name |
---|---|
![]() |
2x Aimpoint Scope |
![]() |
3x Backlit Scope |
![]() |
6x Scope |
![]() |
Canted sight |
![]() |
Holographic Sight |
![]() |
Red Dot Sight |
Master list
The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.
Gallery
In-game
-
UI icon prior to update #27
-
Early access inventory tooltip
-
Early alpha inventory icon, note the straight magazine
-
Iron sight
Real-life counterpart
Trivia
- Prior to Update #27, the UMP45 was originally a UMP9, before being rechambered for .45 ACP and renamed as such, with the Vector now using 9mm ammo.
- The dry reload animation shows the user pulling the charging handle back and letting it go to reset it to its original position after inserting a new magazine, instead of pulling it back and up to lock it in place, replacing the magazine and then slapping the handle down to load the gun.
Weapon audio
Audio Type | Firing Mode | Track preview |
---|---|---|
Normal | UMP single fire | |
Normal | UMP burst | |
Normal | UMP full-auto | |
Suppressed w/ QuickDraw | UMP single fire | |
Suppressed w/ QuickDraw | UMP burst | |
Suppressed w/ Extended QuickDraw | UMP full-auto | |
Reloading w/ QuickDraw | UMP reload |
|